3D Vehicle Artist (6-month Contract)
Location: Remote Home Working (candidate must be based in the UK with right to work in the UK)
Job Type: Initial 6-month contract with potential extension/permanent contract possibilities
Salary: Negotiable based on experience and suitability
About Rivet Games:
Our team is passionate about crafting authentic experiences across Sim games and beyond. Working in Unreal Engine 4 and 5, we aim to create the best experience for our clients, players, and teammates, and are proud to deliver content as 2nd and 3rd-party developers.
Role overview:
We are looking for a passionate 3D Artist with a good technical mindset and skill level who has professional experience in games or other relevant industries. The role requires someone with strong skills in creating vehicle and mechanical hard-surface models. The role focuses on creating highly detailed simulation vehicles for PC and console platforms.
Responsibilities:
● Create optimised game-ready assets for the Unreal game engine on PC and Console
●Able to read and understand technical diagrams/blueprints for use as reference
●Create optimal and detailed vehicle models with accurate scale and proportions, from these technical drawings and survey reference
●Should be able to estimate the dimensions of key vehicle components when detailed scale drawings/references are unavailable
●Work closely with the coding team to configure animations and animated components
●Ability to create optimal UV layouts and textures, paying close attention to the detailing and weathering of your textures to capture a realistic representation of the vehicle
●Monitor your timescales and tasks, highlighting any blockers/delays in your work
●Assist with reviews and amendments required for 3D assets
●Integrate assets into Unreal Engine 4/5, including:
▪ Material setup
▪ Collision setup
▪ LOD creation
▪ Asset optimisation
What we are looking for:
● Technical ability to research and understand the reference material to extract relevant data
● Proficient in at least one 3d modelling package such as 3DS Max, Blender or Maya (Blender Preferred)
● Competent in Substance Painter and Photoshop
● Knowledge of Unreal and PBR workflow
● Must be self-motivated, with good communication skills and able to effectively work as part of a team while based remotely at home
Portfolio Requirements:
Please include examples demonstrating:
● Vehicle or mechanical hard-surface modelling
● High-poly to low-poly workflows
● Optimised game-ready assets
● Realistic materials and weathering.
● Unreal Engine work where available
● Accurate interpretation of real-world reference
Please include a CV and portfolio link with your application: careers@rivet-games.com
Rivet Games Benefits:
● Fully remote role
● Regular company get-togethers every 6 weeks in central Scotland
● 26 days annual leave, plus 8 company-assigned days
● Health and travel insurance ● Death-in-service benefits
● 37.5 hour week with main core hours between 10:00am - 4:00pm BST
● Work as a key part of a small team on projects lasting up to 6 months
We are committed to promoting equal opportunities and diversity, and all applicants will be considered on their merit, qualifications, competence and talent regardless of any protected characteristics.
We are currently unable to employ anyone who does not have the legal right to live and work in the UK.
In a nutshell:
Role: 3D Vehicle Artist (6-month Contract)
Team: Vehicle Team
Work hours: Full time 37.5 hours per week
Workplace type: Remote (must be based in the UK with right to work in the UK)
TL;DR: We are looking for a passionate 3D Artist with a good technical mindset and skill level who has professional experience in games or other relevant industries.